Gamification for anaZana eCommerce websites
Gamification is the use of game elements within a non-game environment. Such elements are used for the benefit of anaZana users, increasing engagement, fun, and learning. AnaZana will never use gamification elements in an unethical fashion. Any benefits to anaZana will be a byproduct of benefits for the end-user.
Such elements include points, badges, social networking, and leader-boards. The international leader-board used in this blog is an example of a simple gamification element. Gamification elements within anaZana are currently under construction.