Monday, July 30, 2012

Gamification elements in anaZana

Gamification for anaZana eCommerce websites


Gamification is the use of game elements within a non-game environment. Such elements are used for the benefit of anaZana users, increasing engagement, fun, and learning. AnaZana will never use gamification elements in an unethical fashion. Any benefits to anaZana will be a byproduct of benefits for the end-user.

Such elements include points, badges, social networking, and leader-boards. The international leader-board used in this blog is an example of a simple gamification element. Gamification elements within anaZana are currently under construction.


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1 comment:

Mick Malkemus, MS said...

Thanks Anon. Glad the info is of use. Best! Mick